Rogue Stars Gameboard

My regular readers will know that I set myself the goal of making a gameboard to run a demo game of Rogue Stars at the Austrian Salute this year. I’ve yet to play it. Here is a progress report.
plan First off a plan. I wanted to have raised walkways and a twisty-turney town part. My initial plan was a little too ambitious and too large. It was based on a metre by metre board, it was only when I got the rule book that I learnt that the play area was three foot by three foot play area. The idea is that the board can be used for a variety of games so it needs the maximum amount of empty space and the minimum of fixed scenery. I still wanted my twisty-turney streets. So a back wall is used and the scenery only projects about seven centimetres into the play area.
tokenSomething else the game uses is tokens. So I knocked out a couple of examples. The wound marker was something I already had and thought I would use.
gateHere was the first building, the Gatehouse. I would have liked it higher and more imposing, but using steps at one centimetre intervals didn’t allow it. Next time I will make the steps at two centimetres. Maybe.
houseIn all there are three different types of Desert House that I have made for the board. This is one type, the others have either a glass dome on top or stairs up the side. One problem is that they make the wall buildings rather insignificant.
startwallThe beginnings of the wall, trying bits out for size.
backwallA view of the wall buildings in situ. There is an edging to the gameboard which I have added extra shapes to suggest some depth.
progressYou can see everything painted up and glued down and work started on the cliffs.
viewThis is an overview where I am working on the positioning of the landing pad and the goods yard.
cliff1Work started on the cliffs using my new EBay purchase, a hot wire foam cutter.
cliff2Filling in any gaps with “No More Nails” a most excellent product which I haven’t yet sourced over here. If anyone knows what it is called in Austria/Germany I would be most grateful.
cop2
cop1
I plan to have three different groups of adventurers for the game. This is the first group, the “Star Cops” lead by the redoubtable Captain Robert Smythe. Figures by Pig Iron Productions
http://www.pig-iron-productions.com/
Nice figures and I will certainly be revisiting their ranges.
bridgeCutting the foam to insert a small bridge.
road1Glueing the roadway together.
road2One unfortunate effect of painting the roadway was that the card warped. It did straighten a bit when it dried. I shall say that it warped in the hot desert suns.
overHere we are at today’s state of play. There are four more stepped houses to make, but as they are loose they are a lower priority. The next job is to glue the roadway down and then apply sand.
More pictures will follow when this project draws closer to completion.

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4 thoughts on “Rogue Stars Gameboard

  1. Woah, that looks brilliant mate. I’ve always wanted to do a ‘proper’ board, but storage issues and time constraints aleays prevail. Seeing others do it is always a joy 🙂

  2. Great work, like Alex I’d love to do some ‘proper’ gaming boards but I’m constrained by space. Please keep posting on this to update us. I’ve got a copy of Rogue Stars but haven’t read it yet. How do you find it plays?

    • Don’t know yet how it plays. But… with the initiative changing with a failed dice roll it could be a bit more interesting than I go-You go. All the tables look intimidating, allegedly it all will make sense when you start playing.
      The plan is that this board will be fairly flexible in terms of gaming, ie having very little actually glued down. My Number 1 Son wants to play 40K so we should get some little squad based games in. And, as I haven’t invested in any of the rule-sets for 40K (ok a shed load of orks) I’m not fussed if they do an “Age of Sigmar” on it. So some simplified rules would be nice.

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